It’s up to you to decide what to do with that time. Following missions – which tend to involve the advancement of the main story – you’re put on a time limit on the bottom of the screen that tells you the length until your next outing. It’s here you’ll be spending a lot of time in-between missions, taking on quests, talking to NPCs and other matters. The bulk of the game branches out from a central hub location known as Akademeia.
Final fantasy type 0 pc portable#
It’s clear in many respects that Type-0 is still a portable experience on a bigger screen.įinal Fantasy Type-0 has a world map – let’s be clear about that. The way the game’s mission and overall world structure is still beholden to the design choices of the original and in the HD version it really shows.
![final fantasy type 0 pc final fantasy type 0 pc](http://cdn.akamai.steamstatic.com/steam/apps/340170/ss_ebf8471b7f0e37b6992aa1706e1f50e0081ce239.1920x1080.jpg)
Leveling your characters evenly is recommended.īeyond Type-0’s battle system lies the skeleton of PSP limitations. One of three playable characters in your party can execute actions with the touch of any of the controller’s four face buttons with movement controlled by the analog stick. Your characters can move about the battlefield freely. The exception to this rule comes on the game’s world map which – like FF games of old – transports you into random battles held on separate screens. Simply watching Type-0 in action isn’t enough – you have to play it to believe it.įor the most part, battles take place within the context of the same zone your characters are already in. Branching off from Crisis Core: Final Fantasy VII he envisioned a unique action-based battle system as the core of his game and ultimately the most satisfying aspect. Story wasn’t the only change Tabata was interested in.
Final fantasy type 0 pc series#
Birthed on the PlayStation Portable, the game is helmed by now-Final Fantasy XV director Hajime Tabata, who sought to break the boundaries of the series by telling a dark war story. For all intents and purposes Final Fantasy Type-0 is still the same game I fell in love with so long ago.įinal Fantasy Type-0 has always represented a bold direction for the series. It’s not a remake nor a quick port – it’s an HD remaster put through some additional paces along the road to current generation consoles.
![final fantasy type 0 pc final fantasy type 0 pc](http://cdn.akamai.steamstatic.com/steam/apps/340170/ss_0fe8f2f1d21e3672a3758aa4a436db1f9a9a1485.1920x1080.jpg)
Brought to Western shores under the HD remaster banner, Type-0 HD is exactly that. The game has undergone quite a few changes from when I played the original release back in 2011.
![final fantasy type 0 pc final fantasy type 0 pc](https://images.eurogamer.net/2015/usgamer/agito-review-spot1.jpg)
When I say there’s a lot to talk about with Type-0 HD, I mean it. Although it’s not quite the portable release many had hoped for its big screen conversion is nothing to scoff at – rather it’s a welcome return to a game some have already played and a brand-new opportunity for those who haven’t. Trapped in Japan for years, the game has finally made its way over to fans in the west. There’s a lot to say about Final Fantasy Type-0 HD.